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Considering how unpopular rally racing is in North America, Im surprised Microsoft is releasing RalliSport here at all. Of course, rally games arent entirely alien to this part of the world, but most of them tend to be fairly easy, arcadey titles. Not RalliSport. While it starts out all user-friendly by letting you win a lot, it quickly becomes a hardcore driving simulation which had me screaming words that Shoe says Im not allowed to write in the magazine. So if youre not one who likes to work for his wins, I suggest you play something like Project Gotham Racing instead, you little girly man. Those of you who live for a serious racing game that sucks you in, challenges you to better your time by fractions of a second, and generally forces you to learn every bump and curve in the road, youve come to the right place. I guess that explains the word challenge in the title. Luckily the game controls tike a dream. You always need to be aware of the weight transfer and drive-train of your car, so learning to feather the gas when making a turn is a must. You also need to pay attention to whether youre driving on sand, tarmac or ice, and change your driving style accordingly. But once you get into the right mindset for this baby, youre sure to see those times drop rapidly. And I have to say this: The Xbox controller is perfect for racing games. The analog triggers make acceleration and braking easy and intuitive.
After hitting the dirt with the Rally mode in Gran Turismo 3,1 didnt think anything could even come close well, at least not until GT4. So imagine my surprise when RC, a racer that handles like no rally game Ive ever played, delivered the same harrowing realism of the GT series. RCs controls are quick and responsive, yet subtle and unforgiving. This is an unapologetic, balls-out sim that requires a serious time investment from the player. Let your guard down for even a second and yoult fishtail off the track, into ditches, up embankments or flip off the side of mountains. This freedom of chaos is ultimately what elevates RC to greatness.
Rally racing is to America what Euro Disney is to Europe. To most folks on this side of the pond, its about as popular as a French-speaking duck in a sailor suit. But if youre looking to broaden your racing horizons, start with RalliSport. Its one of the first games that really uses the Xbox's graphical power take a screenshot of certain tracks and you might convince friends youve recently been to Europe. Its almost too clean and tight for my tastes, actually; I wanted more flying dirt and a visibly looser suspension on the cars. But if you can suspend your disbelief and handle the difficulty curve, its much more fun than any theme park.
RalliSport Challenge
Developer(s)
Digital Illusions CE
Publisher(s)
Microsoft Game Studios
Platform(s)
Xbox, Microsoft Windows
Release
Xbox Microsoft Windows
NA: 6 November 2002
EU: 15 November 2002
Genre(s)
Racing
Mode(s)
Single-player, multiplayer
RalliSport Challenge is a 2002 rallyracing video game for Microsoft Windows and the Xbox. It allows a career with up to 29 cars including the Mitsubishi Lancer Evo 6 and the Suzuki Grand Vitara. Four race types that are included in the game are Rally, Hillclimb, Ice Racing, and Rallycross. A sequel, RalliSport Challenge 2, was released in 2004 for the Xbox.
Gameplay[edit]
For Rally, drivers simply race from points A to B. In career mode, drivers will race one by one while in single race, drivers will race with the computer. That is applied to the rest of the races except for Ice Racing and Rallycross.
In Hillclimb, drivers will race up or speed down a dangerous mountain with cliffs and rocks along the track. One mistake can send drivers off the cliff or into rocks thus damaging the car and degrading performance. For Ice Racing, drivers race on a track with a slick bed of ice for a certain number of laps. The run off areas are sometimes snow that can cost vital places or time.
On Rallycross, drivers will race around a certain track, at the same time as all the others, with multiple types of road such as gravel and asphalt, for a certain number of laps.
Drivers will start with eight cars, no matter if the starting level of Beginner or Normal is used. They will require doing a career to unlock the remaining 21 cars. In Beginner mode, drivers are able to restart a race at any point in a rally they wish. However, in Normal, in order to restart, drivers must race the entire rally over no matter what.
Outside of the career mode one can take part in time attacks. When participating in these, a ghost of the driver's best lap is loaded, saved or played every time one undertakes that race. There is also a split screen multi-player mode in which players race head-to-head in whatever race mode they are.
Reception[edit]
Reception
Review scores
Publication
Score
PC
Xbox
AllGame
N/A
[1]
Edge
N/A
6/10[3]
EGM
N/A
8.33/10[4]
Eurogamer
N/A
10/10[5]
Game Informer
N/A
8/10[6]
Game Revolution
N/A
B+[8]
GamePro
N/A
[7]
GameSpot
8.8/10[9]
9.1/10[10]
GameSpy
[11]
[12]
GameZone
8/10[13]
9.1/10[14]
IGN
8/10[15]
9.2/10[16]
OXM (US)
N/A
8.6/10[17]
PC Gamer (US)
81%[18]
N/A
BBC Sport
N/A
92%[19]
The Cincinnati Enquirer
N/A
[20]
Aggregate score
Metacritic
77/100[21]
87/100[22]
The game received 'generally favorable reviews' on both platforms according to the review aggregation website Metacritic.[21][22]
RalliSport Challenge was a nominee for PC Gamer US's '2002 Best Racing Game' award, which ultimately went to NASCAR Racing 2002 Season.[23]
References[edit]
^Marriott, Scott Alan. 'RalliSport Challenge (Xbox) - Review'. AllGame. Archived from the original on 14 November 2014. Retrieved 4 February 2017.
^Hermes, Wade (March 2003). 'RalliSport Challenge'(PDF). Computer Gaming World (224): 107. Retrieved 4 February 2017.
^Bye, John 'Gestalt' (28 March 2002). 'Rallisport Challenge (Xbox)'. Eurogamer. Archived from the original on 8 April 2002. Retrieved 4 February 2017.
^'RalliSport Challenge (Xbox)'. Game Informer (108): 81. April 2002.
^Four-Eyed Dragon (5 March 2002). 'RalliSport Challenge Review for Xbox on GamePro.com'. GamePro. Archived from the original on 9 February 2005. Retrieved 4 February 2017.
^Sanders, Shawn (March 2002). 'Rallisport Challenge Review (Xbox)'. Game Revolution. Retrieved 4 February 2017.
^Ajami, Amer (7 November 2002). 'Rallisport Challenge Review (PC)'. GameSpot. Retrieved 4 February 2017.
^Ajami, Amer (6 March 2002). 'Rallisport Challenge Review (Xbox)'. GameSpot. Retrieved 4 February 2017.
^Rice, Kevin (21 December 2002). 'GameSpy: RalliSport Challenge (PC)'. GameSpy. Retrieved 4 February 2017.
^Sabine, Mike (15 March 2002). 'GameSpy: RalliSport Challenge (Xbox)'. GameSpy. Retrieved 4 February 2017.
^Ovaldog (4 November 2002). 'Rallisport Challenge - PC - Review'. GameZone. Archived from the original on 22 May 2008. Retrieved 4 February 2017.
^Bedigian, Louis (12 March 2002). 'Rallisport Challenge - XB - Review'. GameZone. Archived from the original on 28 May 2008. Retrieved 4 February 2017.
^MacGruder, Randy (15 November 2002). 'RalliSport Challenge (PC)'. IGN. Retrieved 4 February 2017.
^Schneider, Peer (28 February 2002). 'RalliSport Challenge (Xbox)'. IGN. Retrieved 4 February 2017.
^'RalliSport Challenge'. Official Xbox Magazine: 82. April 2002.
^'RalliSport Challenge'. PC Gamer: 82. January 2003.
^Gibbon, David (19 March 2002). 'Let's play: Ralli Sport [sic] Challenge (Xbox)'. BBC Sport. Retrieved 4 February 2017.
^Kent, Steven (2 April 2002). 'Xbox titles zoom into overdrive'. The Cincinnati Enquirer. Archived from the original on 28 May 2008. Retrieved 4 February 2017.
^ ab'Rallisport Challenge for PC Reviews'. Metacritic. Retrieved 4 February 2017.
^ ab'Rallisport Challenge for Xbox Reviews'. Metacritic. Retrieved 4 February 2017.
^Staff (March 2003). 'The Ninth Annual PC Gamer Awards'. PC Gamer US. 10 (3): 48–50, 54, 58, 60, 66, 68, 70.
External links[edit]
RalliSport Challenge at MobyGames
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